The growth for Elden Ring has caused player numbers to spike massively on Steam, but what is developer FromSoftware working on next?
Elden Ring expansion Shadow Of The Erdtree is officially out now, adding a whole new map filled with additional bosses, weapons, legacy dungeons, and skills to mess around with.
As you might expect, player numbers have shot up since the launch on Friday morning. As noted on SteamDB, Elden Ring is currently the third most played game on Steam, behind Counter-Strike 2 and err… that game where you click a banana.
At the time of writing, Elden Ring has achieved a 24-hour peak player count of 589,948. For comparison, on Wednesday it had just over 194,000 players.
It’ll need a significant boost before it surpasses its all-time peak player count though, which sits at 953,426 – from when it first launched two years ago.
Elden Ring is developer FromSoftware’s most successful title to date. As of June 12 this year, it has shipped over 25 million units worldwide. The Shadow Of The Erdtree expansion is also the highest rated DLC ever.
While it’s unclear if this will lead FromSoftware to jump straight into a sequel, studio boss Hidetaka Miyazaki has expressed how he’d like to make a traditional Japanese role-playing game in the future.
FromSoftware previously released Enchanted Arms in 2006, directed by Mastato Miyazaki (no relation), who now works at Capcom. Speaking to Rolling Stone concerning the future although, Miyazaki doesn’t assume he’ll return to the studio’s previous IP, if he had been to pursue a extra conventional role-playing challenge.
‘I feel a whole lot of these video games are so intertwined with the administrators who virtually invented that fashion of sport,’ he mentioned.
For a further instance, he goes onto reference 1994’s King’s Field, an motion role-playing sport which was produced by FromSoftware’s first president Naotoshi Zin and to which Dark Souls is taken into account a non secular successor.
‘I don’t assume there’s a state of affairs the place I actually would make a King’s Field,’ he mentioned. ‘The identical might be mentioned about Otogi and Enchanted Arms.’ The interview, nonetheless, does notice that Miyazaki may see himself returning to Armored Core once more, the place he began his profession at From.
While it wasn’t directed by Miyazaki himself, FromSoftware not too long ago returned to the collection in final 12 months’s Armored Core 6: Fires Of Rubicon, so it’s unlikely there’ll be a brand new one which quickly.
However, the subsequent challenge from FromSoftware could possibly be an evolution of mechanics seen in Bloodborne and Sekiro: Shadows Die Twice. In a separate interview with Game Informer, Miyazaki defined how he’s been serious about the connection between offense and defence, which he believes he can ‘sharpen’ much more.
‘It’s develop into one thing rather more fluid and lively, I feel, which was a really defining attribute of Sekiro, and it’s one thing I’ve been serious about since Bloodborne,’ Miyazaki mentioned on the offense and defence mechanics.
‘Perhaps in Sekiro, it seems most clearly or its the clearest type that I feel that philosophy can embody. And personally, I feel there’s yet one more degree we are able to crank it as much as and sharpen that and hone in on that mechanic much more, however I feel Sekiro was a giant turning level.’
Between Elden Ring’s gross sales and Miyazaki’s feedback, no matter FromSoftware works on subsequent most likely gained’t be the much-requested remake of Bloodborne – one thing which he beforehand implied would make extra sense for the subsequent era of consoles.
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