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Tuesday, February 4, 2025

Helldivers 2’s First Big Update of 2025 Lets You Emote While Ragdolling Once Again, Tweaks Balance, and More



Arrowhead has launched Helldivers 2’s first massive replace of 2025, making a variety of necessary adjustments to the sport.

Patch 01.002.101, out now, will increase the length of the fuel standing impact from spray weapons, returns the power to emote whereas flying or ragdolling, and makes a variety of different stability adjustments and fixes.

Helldivers 2 is nearing its first anniversary, and with the arrival of the Illuminate enemy faction respiratory new life into the sport, gamers are questioning what’s subsequent within the ongoing meta narrative that’s the Galactic War. Fans additionally suspect this replace sneakily provides new content material in addition to the stability adjustments and fixes, given it weighs in at over 5GB.

And it’s price highlighting this specific change, simply because it’s so… troubling!

  • Fixed a small visible bug with the Stalker’s tongue (you don’t need to know what it took to repair it)

Helldivers 2 replace 01.002.101 patch notes:

Balancing

General Changes

  • The length of the fuel standing impact from spray weapons has been elevated from 6 to 10 sec
  • Implemented a timer for the Illuminate dropship wreckages to despawn to forestall them from obstructing paths within the colonies

Helldiver

  • The Ministry of Humanity has added a clause to its Principles of Correct Posture for Safe Lifting, now permitting Helldivers to jog whereas carrying two-handed gadgets equivalent to barrels and SEAF Artillery Rounds

FRV

  • Helldivers have now additionally been approved to deploy grenades and stratagems whereas leaning out from the FRV
  • Tuned FRV dealing with for a greater driving expertise when cornering

Sidearms

  • Starting magazines elevated from 2 to three
  • Spare magazines elevated from 4 to five

Stratagem Support Weapons

TX-41 Sterilizer

  • Removed the crosshair drift recoil
  • Decreased the digital camera climb recoil
  • The length of the fuel standing impact from spray weapons has been elevated from 6 to 10 sec

Armor Passives

  • After listening to participant suggestions, now we have determined to not repair a bug with the Siege Ready Armor Passive which provides extra ammo to all magazine-based weapons, as an alternative of simply major weapons as described. We will finally replace the Armory description to mirror this however for now we’re evaluating if it is inflicting every other extra unexpected bugs

Backpacks

AX/TX-13 “Guard Dog” Dog Breath

Has been reworked to extend its effectiveness and to make sure it stays distinct, specializing in its distinctive gas-based mechanics.

  • It will now protect ammo by solely prioritizing enemies unaffected by the fuel standing impact. Once an enemy is affected by fuel the drone will transfer on and goal one other unaffected enemy
  • The focusing on logic has been reworked to forestall the drone from roaming too far. The origin of the focusing on shall be from the Helldivers place moderately than the drone itself
  • The focusing on vary has been elevated from 10 to 20m
  • The length of the fuel standing impact from spray weapons has been elevated from 6 to 10 sec

Stratagems

MD-6 Anti-Personnel Minefield

  • Cooldown decreased from 180 to 120 sec
  • Damage elevated from 350 to 700
  • The deployment unfold of mines has been elevated by 20% to reduce the danger of chain explosions

MD-I4 Incendiary Mines

  • Cooldown decreased from 180 to 120 sec
  • Damage elevated from 210 to 300
  • The deployment unfold of mines has been elevated by 20% to reduce the danger of chain explosions

MD-17 Anti-Tank Mines

  • Cooldown decreased from 180 to 120 sec

SH-20 Ballistic Shield Backpack

  • Now blocks melee assaults till it breaks from taking sufficient injury

Fixes

Resolved Top Priority points:

  • You can as soon as once more emote whereas falling or ragdolling! It ought to not cut back fall injury, however you’ll be capable to freely specific your self as you fall to your imminent dying or extreme accidents – Nothing a stim can’t repair!
  • Fixed Illuminate spawner ship shields not taking impression grenade injury
  • Fixed a problem with collision gaps contained in the Illuminate spawner ship, stopping grenades thrown in shut proximity to the door from destroying the ships
  • Health packs now totally restore the entire Helldiver’s stims
  • High injury weapons will now detonate spawned Hellbombs on the map

Crash Fixes, Hangs and Soft-locks:

  • Fixed a crash that occurred when aborting missions with the Democracy Space Station results energetic on them
  • Fixed a crash that would happen when hot-joining a mission on a planet with the Democracy Space Station current
  • Fixed a crash brought on by rapidly switching between totally different emotes earlier than one other consumer interacted with the emoting participant
  • Reduced the prospect for crashes brought on by fires
  • Fixed a uncommon crash that occurred on the finish of the drop-in sequence when hot-joining a recreation in session
  • Fixed a crash that occurred when the participant returned to the ship whereas reloading their major weapon
  • Fixed a soft-lock throughout drop-in when the host left or disconnected the session proper after loadout
  • Fixed a crash that occurred when repeatedly altering armor items within the armory
  • Fixed a crash that occurred after ending the tutorial and after naming your Destroyer
  • Fixed a crash that occurred throughout extraction
  • Fixed a crash that occurred when returning to the ship throughout heavy projectile hearth
  • Fixed a crash for purchasers when the host was holding a carryable goal and stop the sport
  • Fixed a crash that would happen when a participant left the sport when an encounter began
  • Fixed a crash that would happen when altering textual content language
  • Fixed a crash that would happen when reloading the SG-20 Halt

Social Issues & Matchmaking

  • Improved the matchmaking logic to raised match gamers with gamers from close by areas
  • You’ll now be extra prone to get matched with the identical issue lobbies because the one you’ve got at present chosen
  • Fixed a problem the place the chat historical past was cleared when going to a mission and getting back from it

Weapons and Stratagems

  • Opening and shutting the textual content chat whereas in an emplacement now permits the participant to stay within the emplacement as an alternative of switching to their weapon
  • Fixed Arc weapons not reliably hitting the Impaler’s tentacles if aimed on the decrease elements of the tentacle
  • The E/AT-12 Anti-Tank Emplacement now has the right armor penetration tag within the ship menu
  • Stratagem turrets will not goal Illuminate Tesla Towers
  • Fixed a visible bug the place warmth weapons would present numbers over the progress bar within the weapon wheel menu
  • Melee weapons ought to not ship civilian vehicles and different objects on the planet flying lengthy distances
  • B-1 Supply Pack will now as soon as once more present stims to different gamers. Remember Helldiver, sharing is caring!
  • Fixed a bug the place gamers might get caught within the E/AT-12 Anti-Tank Emplacement after depleting all of its ammunition

FRV

  • Following an investigation into the results of extreme survivorship bias throughout FRV Impact Testing, all FRVs have been bolstered. Minor parking mishaps will not end in catastrophic FRV explosions
  • General enhancements to the FRV digital camera to make it look cooler and stop it from getting caught underground when driving downhill. Absolute cinema!
  • Reduced the prospect FRVs get dropped on rooftops when being known as in
  • The FRV motion key bindings ought to now settle for non-QWERTY keyboard inputs
  • Fixed a bug the place some enemies such because the Brood Commander was launched away additional than meant when hit by the FRV

Helldiver

  • Fixed a problem the place participant ragdolling into the FRV would trigger the automobile to be yeeted into house
  • Fixed a problem stopping Helldivers from climbing and vaulting over civilian vehicles
  • Helldivers ought to not slide round on the bottom after ragdolling from a blast (regardless of it being the 12 months of the snake)
  • Fixed a problem the place ragdolling into shallow water brought about a caught susceptible gliding animation
  • Fixed a problem the place the Helldiver was not taking part in the pattern decide up animations

Enemies

  • Fixed a small visible bug with the Stalker’s tongue (you don’t need to know what it took to repair it)
  • Fixed a problem the place enemies wouldn’t react to missed photographs from projectiles or melee assaults close to them

Miscellaneous Fixes

  • Fixed a problem the place purchasers would set off the flawed audio when ready for the host to affix the loadout
  • Fixed a problem of Helldivers exiting the hellpod proper after readying up and earlier than transitioning to the loading display
  • Fixed a problem of civilians being blocked from discovering the shuttle door throughout Emergency Evacuation missions
  • Purple query marks must be encountered much less continuously throughout Illuminate missions on Sandy and Arctic planets
  • Fixed the floating head syndrome affecting Helldivers donning the AC-2 Obedient armor whereas utilizing sure helmets
  • Fixed a bug that was launched in December the place weapons with decrease armor penetration than the goal’s armor incorrectly dealt one (1) injury moderately than zero (0), leading to deceptive visible suggestions and negligible further injury to enemies and Helldivers alike
  • Enemies will now begin sinking into the bottom when killed close to terminals or the extraction level, stopping gamers from being bodily blocked

Known Issues

Top Priority:

  • Black field mission terminal could also be unusable if it spawns clipped into the bottom
  • Stratagem balls bounce unpredictably off cliffs and a few spots
  • Balancing and performance changes for DSS
  • Pathfinding points in Evacuate Colonists Illuminate missions
  • Dolby Atmos doesn’t work on PS5

Medium Priority:

  • Players can get caught on Pelican-1’s ramp throughout extraction
  • Explosives could cause Helldivers hidden behind terrain to ragdoll
  • Currently geared up capes do not show correctly and present a clean gray cape in Armory tab
  • Players who use the “This is Democracy” emote on their ship may unintentionally ship their fellow Helldivers on unauthorized unscheduled spacewalks
  • AX/TX-13 “Guard Dog” Dog Breath doesn’t present when it’s out of ammo
  • The Barrager Tanks turret has armor 0 and no weak spots
  • Higher zoom features don’t zoom the digital camera in by means of the scope on the LAS-5 Scythe
  • Weapons with a Charge-up mechanic can exhibit unintended habits when firing sooner than the RPM (Rounds Per Minute) restrict

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.



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