Starfield may have landed with a mixed response from fans and critics, but it appears to have been a success in terms of player numbers. That doesn’t mean much when the game is on Game Pass but it seems that rather than sweeping it under the carpet, developer Bethesda is going to support it more than their previous games.
After showing off the sci-fi title’s first expansion, Shattered Space, at the Xbox Games Showcase, Bethesda Game Studios’ director Todd Howard has confirmed Starfield has been played by over 14 million players in a new interview. Although there’s no indication of how many bought it individually.
‘We have now three big franchises [The Elder Scrolls, Fallout, Starfield],’ Howard said. ‘To have Starfield be there. It’s 14 million players, and average playtime is still over 40 hours a player. It’s a staggering amount of time in-game.’
Bethesda previously confirmed Starfield had reached 13 million gamers again in December, following its launch in September. At the time, it was described because the ‘largest launch’ within the studio’s historical past.
As such, it’s unsurprising to listen to Shattered Space is not going to be Starfield’s final growth. Speaking in the identical interview with MrMattyPlays, Howard was requested if we are able to count on annual expansions for Starfield within the years to come back.
‘More or much less, sure,’ he replied. ‘How lengthy that continues, hopefully a very long time. But we’re planning for the one after this, so there will likely be one other one.’
This deliberate roadmap for Starfield, which incorporates the lately added mod creation instruments, is partially in response to Bethesda’s remorse over not supporting The Elder Scrolls 5: Skyrim and Fallout 4 with substantial DLC for longer.
‘We would look again at Skyrim, which we’re nonetheless updating to a small extent – and there’s all the creations and mods there – it’s nonetheless a massively performed sport, similar with Fallout 4, that we want we had supported them longer,’ Howard added.
‘We went into Fallout 76 realizing, hey, it is a sport we’re going to assist for so long as we are able to. Starfield, we go into that realizing the identical factor. And as we go into The Elder Scrolls 6, with all these video games you’ve gotta begin now by fascinated with a 10-year horizon. How can we assist a sport for that lengthy?’
Howard reaffirms this long run roadmap is ‘100%’ deliberate for The Elder Scrolls 6, solely to cease himself from revealing an excessive amount of: ‘Seeing clearly what Skyrim has accomplished, and our different video games, I believe you might say for Elder Scrolls 6… yeah, I’ll simply cease there.’
The studio’s director, nevertheless, doesn’t fairly cease there. ‘We know individuals are going to play it for a very long time, so I believe a sport like that isn’t simply, what it means for content material. It goes additional than that in, you realize, the kind of sport, what it means to your character, what it means for different issues to say, ‘Hey, can this be one thing that you just come again to?
‘We see that Skyrim, what folks do within the sport as we speak. Even although it’s in style, what are folks doing after they come again to the sport after placing it down for just a few years?’
In different phrases, it seems like Bethesda is attempting to recapture what made Skyrim a long run success with The Elder Scrolls 6 – which isn’t stunning contemplating how profitable the previous’s been because it launched in 2011.
It stays to be seen whether or not Starfield can have the identical endurance, however growth on The Elder Scrolls 6 is totally underway, after the studio confirmed earlier this 12 months the sequel is already in playable kind.
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