Ubisoft has launched its first developer replace for Star Wars Outlaws, with new artistic director Drew Rechner promising massive modifications after the open world journey debuted to disappointing gross sales.
Rechner mentioned within the update that Ubisoft had been “gathering and actioning gamers’ suggestions” since launch and has recognized key areas the place it may “elevate the sport expertise to higher meet” participant expectations.
Sentiments reminiscent of these are sometimes seen within the wake of disastrous sport launches however Star Wars Outlaws debuted to constructive evaluations. Poor gross sales shook a struggling Ubisoft, nevertheless, and it’s now working to enhance the sport forward of what it hopes can be a gross sales bump alongside its Steam launch and the vacation interval.
This will end in Star Wars Outlaws getting revamped fight, stealth, and controls. “The first key space of enchancment to the sport is fight the place we see an actual alternative so as to add extra depth and pleasure to the expertise, additional rewarding your techniques and precision,” Rechner mentioned.
“Our second key space is stealth, which isn’t solely about enhancing the readability and consistency of enemy detection, but in addition offering alternative in the way you wish to strategy every encounter.
“Finally, our third key space of focus is centered across the character controls, which implies enhancing the reliability of canopy, growing the responsiveness of climbing and crouching, and usually enhancing the consistency of the controls general.”
These modifications can be made when Update 1.4 arrives on November 21, the identical day Star Wars Outlaws launches on Steam. Players can count on extra info on the modifications within the coming weeks.
Update 1.3 arrived in October and introduced a handful of massive modifications of its personal, together with enhancements to stealth. Players got “extra flexibility in how they strategy conditions” alongside upgraded enemy exercise to make gameplay really feel extra sensible.
Rechner strikes into the Star Wars Outlaws artistic director function as earlier artistic director, Julian Gerighty, turns his consideration to The Division 3 at Massive Entertainment.
Ubisoft as a complete continues to be embattled by rumors of a takeover and different points. The French writer delayed Assassin’s Creed Shadows into 2025, and has ditched Epic Games Store exclusivity for its PC video games.
Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.