Home Gaming Take-Two CEO Says Borderlands Movie Was ‘Disappointing’ But ‘Didn’t Hurt at All’

Take-Two CEO Says Borderlands Movie Was ‘Disappointing’ But ‘Didn’t Hurt at All’

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The Borderlands Movie hit field places of work again in August to poor outcomes, to say the least. But Take-Two Interactive CEO Strauss Zelnick does not suppose the movie damage the Borderlands online game franchise in any respect. In truth, if something, he thinks the film was good for the video games.

Speaking to IGN forward of the corporate’s Q2 earnings name at this time, Zelnick admitted that Borderlands hadn’t carried out in addition to he’d hoped, however that he does not really feel too torn up about it:

“Obviously that film was disappointing,” he mentioned. “That mentioned, it really bought extra catalog. So, I do not suppose it damage in any respect, if something I believe it might have helped a little bit bit. It does spotlight one thing that I’ve spoken about many occasions which is the problem of bringing our mental property to a different medium.”

What Zelnick is referring to listed below are his earlier feedback on online game movie diversifications. When we spoke to him again in August, he informed us that the financial affect of licensing a sport IP to a film is small, and in earlier interviews (like this one with Inverse) he is talked about how dangerous it’s to adapt vidoe sport licenses to different mediums. While it did not appear to harm Borderlands on this occasion, it is clear that the efficiency of the movie has confirmed at the least a few of Zelnick’s predictions about such an endeavor.

We gave the Borderlands movie a 3/10 at IGN, calling it “a catastrophic disappointment that performs like hacked-to-pieces studio slop, betraying every thing followers adore about Gearbox Software’s franchise in spinoff, regrettable trend.”

Meanwhile, Take-Two confirmed in its earnings that Borderlands 4 remains to be deliberate for launch in fiscal 2026 (which runs from June 2025 by May 2026), as is Mafia: The Old Country. Grand Theft Auto 6 remains to be deliberate for fall of 2025, with Zelnick saying he nonetheless feels assured in that date. Ken Levine’s Judas remains to be TBA, with Zelnick telling IGN that he feels “actually, actually good about it and I believe Ken Levine’s group is completely centered on innovation.” Take-Two says it has roughly 37 video games anticipated to launch by its fiscal 2027.

The firm reported at this time internet bookings of $1.47 billion pushed by GTA and Borderlands, with digitally delivered internet bookings accounting for 96% of the whole. 82% of Take-Two’s console sport gross sales had been digital for the quarter, up from 75% presently final 12 months.

Grand Theft Auto 5 has bought over 205 million items globally, Red Dead Redemption 2 has bought over 67 million items, and NBA 2K25, which launched September 3, has reached almost 4.5 million copies bought. Take-Two is anticipating full 12 months internet bookings of between $5.55 billion and $5.65 billion. The firm additionally simply introduced it bought its indie Private Division label to an unknown purchaser, after the label suffered a gradual demise together with layoffs and studio closures.

Rebekah Valentine is a senior reporter for IGN. You can discover her posting on BlueSky @duckvalentine.bsky.social. Got a narrative tip? Send it to rvalentine@ign.com.



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