Home Gaming The First Descendant Patch 1.0.2 Makes Some Big Changes — Here’s What...

The First Descendant Patch 1.0.2 Makes Some Big Changes — Here’s What It Does

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The First Descendant developer Nexon has issued a big replace for its common looter shooter and defined a few of its considering behind the sport.

Patch 1.0.2, out now throughout PC, PlayStation, and Xbox, provides the promised matchmaking for exhausting mode Infiltration Operations, renames monster patterns, eases the punishing grind ever so barely, and makes a raft of bug fixes. Other highlights embrace slowing down the velocity at which the Instructor robotic talks (which was too quick to maintain up with, actually).

As a part of the patch notes, Nexon insisted it has no plans to nerf meta builds gamers are presently utilizing to destroy bosses, known as Colossi in-game, in only a handful of seconds. These types of builds, which revolve round character Gley and uncommon machine gun Tamer, had been anticipated, Nexon added.

“It has come to our consideration that the group is apprehensive about doable nerfs to Tamer and Gley’s infinite journal builds,” Nexon stated. “This meta may be very robust, however since it’s inside the scope of what the dev staff has deliberate, there aren’t any rapid plans to take action.

“In addition, some weapons are extra highly effective than Tamer and there are a number of character builds that rival Gley’s infinite journal, so please get pleasure from them totally. We’ve been trying ahead to seeing Descendants use artistic builds to take down highly effective Colossi swiftly, so we’re fairly delighted to see this in motion now.”

The First Descendant will proceed to speak transparently and truthfully.

There’s additionally an fascinating observe addressing group concern that the drop charges of sure much-needed objects weren’t precisely displayed in-game. In quick, some gamers felt that The First Descendant’s displayed drop charges weren’t the precise drop charges in gameplay, after many struggled to get these specific objects as a part of the free-to-play looter shooter’s punishing grind.

“We are nicely conscious that as many Descendants start farming in earnest, varied discussions are going down relating to drop charges,” Nexon acknowledged. “There isn’t any variable drop fee system in The First Descendant. We are utilizing the fastened charges displayed within the recreation.

“The dev staff has reviewed the acquisition charges throughout all servers and confirmed that they’re dropping in response to the charges displayed. We are presently engaged on varied measures to make sure the group can belief the dev staff corresponding to disclosing merchandise drop quantities for every content material. And we additionally put together methods to enhance the farming expertise. The First Descendant will proceed to speak transparently and truthfully.”

However, the patch doesn’t deal with the The First Descendant’s extremely aggressive monetization, nor has Nexon defined the exceptional similarities between icons utilized in The First Descendant and Bungie’s rival looter shooter, Destiny.

Still, The First Descendant is pulling in gamers, with a peak Steam concurrent participant depend of 264,860 to this point — sufficient to interrupt into the highest 5 most-played video games on Valve’s platform. Microsoft and Sony don’t present participant numbers for PlayStation and Xbox.

The First Descendant replace 1.0.2 patch notes in full:

Content Improvements

– Added the ‘Start Public Operation’ perform (matchmaking) to Infiltration Operations (Hard). ‘Start Public Operation’ is offered even should you change the chosen reward, but when you choose a further possibility, solely ‘Start Private Operation’ will probably be accessible.

– Removed the sequential kind Immunity Spheres from Named Monsters. They have been modified to both the default or extermination varieties.

# Director’s Comment

The Dev Team acknowledges the group’s concern concerning the monotonous patterns of Named Monsters and strives to boost them.

In specific, we have famous that the sample involving breaking spheres in a selected order is not acceptable for public matching and have determined to take away it instantly.

As new patterns are developed, we are going to quickly replace the patterns of current Named Monsters one after the other.

As Named Monsters continuously seem in Hard issue and Special Operations, we are going to proceed working in the direction of diversifying their patterns.

– Increased the amount of uncommon primary supplies dropped from Encrypted Vaults three-fold. The Elite Vulgus that seem in Field Missions and Infiltration Operations will now drop them too.

# Director’s Comment

The best technique to farm uncommon primary supplies continues to be by means of Encrypted Vaults, however for individuals who desire searching monsters, we have now up to date Field Missions and Infiltration Operations to drop these supplies too.

The Dev Team will intently monitor the general farming standing and do our greatest to create a joyful surroundings for all our Descendants.

– Reduced the time from two 90-second to 2 60-second occupations for the Kingston ‘Vulgus Data Transmitter’ Hacking Mission.

– Improved the Battle Pass Battle Supply Shop button’s visibility by redesigning it within the format of the Bonus Shop banner.

# Director’s Comment

You can get season-limited skins free of charge from the Battle Supply Shop. Complete pre-season challenges to assert your particular skins!

– Updated the Library window from closing when the map is opened and closed by means of the Acquisition Information pop-up.

– Improved the period of get together invitation messages to make them simpler to verify and settle for.

– Improved the period of the Descendant Instructor’s strains.

# Director’s Comment

Many Descendants have commented that the Descendant Instructor’s dialogue comprises many helpful recreation ideas.

Currently, it is not doable to revisit earlier dialogues, however we’re planning to repair this.

We will proceed to make enhancements in order that Descendants can simply entry the knowledge they require.

– Moved the information NPC you meet after first arriving in Albion nearer.

Optimization Improvements

– [PC] Improved the steadiness of the shader preparation course of by decreasing the CPU load throughout shader era.

Currently, we’re actively monitoring this difficulty, and should you encounter points with a thirteenth or 14th gen Intel, please confer with Intel’s official guide.

– [PC] Lowered GPU reminiscence utilization when set at High or larger high quality.

– [PC] Fixed a difficulty the place character skins had been displayed abnormally in low graphics settings intermittently throughout prolonged play.

– [PC] Fixed a bug that allowed body limits to be set when utilizing Nvidia and AMD’s Frame Generation.

– [Common] Fixed a difficulty the place shadows had been intermittently displayed abnormally relying on the view.

– [Common] Made varied different fixes for optimization functions, and we are going to repeatedly monitor them.

Bug Fixes

(1) UI/UX

– Fixed a difficulty displaying unused objects within the Library.

(2) Descendants

– Fixed a difficulty the place Descendants couldn’t get out of DBNO when their HP was beneath -100% from module settings.

– Fixed a difficulty the place Kyle would sometimes go up into the air when utilizing ‘Superconductivity Thrusters’ throughout ‘Repulsion Dash’.

– Fixed a difficulty the place Esiemo couldn’t get again up whereas utilizing ‘Arche Explosion’ and being inflicted with Knockback.

(3) Modules

– Fixed a difficulty the place the rise in Firearm ATK per stack within the ‘Sharp Precision Shot’ module was summed as a substitute of multiplied.

(4) Equipment

– Fixed a difficulty the place a weapon’s attribute injury didn’t apply injury over 100,000.

– Fixed a difficulty the place larger values had been displayed because the Ultimate (Gold) possibility regardless of the Reactor’s Skill Cooldown and Skill Cost stats being preferable with decrease values.

– Fixed a difficulty the place decrease values had been displayed because the Ultimate (Gold) possibility regardless of the Weapon Change Speed stat being preferable with larger values.

(5) Field

– Fixed a difficulty the place ‘Amorphous Material Pattern: 118’ and ‘Shape Stabilizer Form 8’ weren’t dropped at ‘Frozen Valley: Vulgus Strategic Outpost’ in Fortress (Hard).

– Fixed a difficulty the place Elite Vulgus within the White-night Gulch ‘Upper Hatchery’ Battlefield Missions didn’t drop rewards.

– Fixed a difficulty the place monster spawning was interrupted at some Vulgus Strategic Outposts.

(6) Instance Dungeon

– Fixed a difficulty the place Vespers useful resource field supplies had been dropped from Echo Swamp, Agna Desert, White-night Gulch, Hagios, and Fortress Infiltration Operation useful resource containers.

(7) Research

– Fixed a difficulty the place the core supplies of Ultimate Descendants had been incorrectly displayed as Rare as a substitute of Ultimate Tier.

(8) Miscellaneous

– [French] Fixed a difficulty the place the ‘Go to title display’ menu was displayed with the identical phrase as ‘Exit Game’.

– [French] Fixed a difficulty within the story the place ‘Ultimate Chimera’ was used for ‘Dreadful Abomination’.

– [French] Added lacking phrases within the likelihood show for Executioner Tier 3 Set 4.

# Director’s Additional Comment

It has come to our consideration that the group is apprehensive about doable nerfs to Tamer and Gley’s infinite journal builds.

This meta may be very robust, however since it’s inside the scope of what the Dev Team has deliberate, there aren’t any rapid plans to take action.

In addition, some weapons are extra highly effective than Tamer and there are a number of character builds that rival Gley’s infinite journal, so please get pleasure from them totally. We’ve been trying ahead to seeing Descendants use artistic builds to take down highly effective Colossi swiftly, so we’re fairly delighted to see this in motion now.

We are nicely conscious that as many Descendants start farming in earnest, varied discussions are going down relating to drop charges. There isn’t any variable drop fee system in The First Descendant. We are utilizing the fastened charges displayed within the recreation. The Dev Team has reviewed the acquisition charges throughout all servers and confirmed that they’re dropping in response to the charges displayed. We are presently engaged on varied measures to make sure the group can belief the dev staff corresponding to disclosing merchandise drop quantities for every content material. And we additionally put together methods to enhance the farming expertise. The First Descendant will proceed to speak transparently and truthfully.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.