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The First Descendant Patch 1.0.3 Makes More Big Changes, Nexon Previews New Descendants Coming With Next Update

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Nexon has launched one other large patch for The First Descendant and within the course of made some vital adjustments to the sport.

The headline here’s a change to the icons that had been discovered to be just like these in rival looter shooter Destiny 2. Nexon had confirmed plans to vary these icons in response, and with the discharge of patch 1.0.3 throughout PC, PlayStation, and Xbox, it’s accomplished simply that.

“The First Descendant has been developed with deep affection and respect for varied looter shooters, and we take suggestions concerning different related video games very significantly,” Nexon insisted within the update 1.0.3 patch notes, under.

“Through this hotfix, we try to replicate the distinctive identification of The First Descendant. We will proceed to enhance the sport for the followers of the style.”

It’s additionally value noting that this patch provides “away from keyboard (AFK)” to the participant report menu in response to the prevalence of AFK farming and gamers going AFK throughout co-op missions. In the patch notes, Nexon stated it’s taking a “cautious strategy” to the way it handles The First Descendant’s AFK drawback, and as soon as once more referred to as on the group to indicate restraint as it really works out what to do.

“We have been maintaining a detailed eye on current traits concerning AFK, and we agree that AFK hinders the sport play for different gamers,” Nexon stated. “However, we consider {that a} cautious strategy is required on this matter. This is as a result of AFK judgment mechanisms can typically be bypassed with easy capturing or transferring actions, and the AFK kick system might be exploited for different functions.

“First, we try to study the patterns of AFK gamers with AFK experiences. Through this, we plan to gather the knowledge essential to separate AFK gamers in matchmaking and put together an acceptable measure sooner or later.

“We are contemplating methods to resolve the AFK situation so that everybody can benefit from the sport collectively. We ask you to respect different gamers within the meantime, and when you’ve got an thought on this matter, please tell us.”

Nexon stated it is going to skip subsequent week’s patch in favor of releasing the sport’s fifth week replace on August 1. This provides the brand new Descendant Luna and Ultimate Valby, new intercept battles, new final weapons, modules, exterior elements, and skins.

Nexon’s free-to-play co-op centered looter shooter has loved huge reputation with over 10 million gamers in simply 10 days. But it has been closely criticized for its extremely aggressive monetization, which incorporates the price of Ultimate variations of its playable characters. This week, IGN reported on one participant who spent an eye-watering 200 hours to unlock each Ultimate Descendant at present accessible within the sport with out paying cash.

The First Descendant Update 1.0.3 Patch Notes

Content Improvements
(1) UI/UX
– An possibility has been added to show off different gamers’ results (projectile explosion).
– In order to enhance the visibility, the explosion impact and the period of ‘Vestigial Organ’ have been diminished.

# Director’s Comment
As Gley’s infinite launcher construct turned in style, we took non permanent measures to handle a problem the place the explosion impact was disrupting gameplay severely. Currently, we solely present the choice to disable different gamers’ projectile explosion results, however we’re planning to reinforce this characteristic for different results as nicely.

– A system message has been added to make it simpler to test the DBNO standing of allies, and an additional measure has been added to the occasion member UI.
– Reduced the analysis completion visible impact period for supplies regularly utilized in analysis.
– ‘Away from keyboard (AFK)’ has been added to the participant report menu.

# Director’s Comment
We have been maintaining a detailed eye on current traits concerning AFK, and we agree that AFK hinders the sport play for different gamers. However, we consider {that a} cautious strategy is required on this matter. This is as a result of AFK judgment mechanisms can typically be bypassed with easy capturing or transferring actions, and the AFK kick system might be exploited for different functions.

First, we try to study the patterns of AFK gamers with AFK experiences. Through this, we plan to gather the knowledge essential to separate AFK gamers in matchmaking and put together an acceptable measure sooner or later.

We are contemplating methods to resolve the AFK situation so that everybody can benefit from the sport collectively. We ask you to respect different gamers within the meantime, and when you’ve got an thought on this matter, please tell us.

– The UI has been up to date in order that main rewards obtained from quests which have already been cleared are checked within the quest listing.
– A operate has been added to view acquisition data instantly within the goal part of Library.
– Fixed a problem of scrolling to the highest when transferring from the goal merchandise of Library to the corresponding merchandise listing.
– Added Firearm varieties and Rounds varieties to the Library Weapon List.
– Fixed a problem the place a participant who joined the Void Fusion Reactor might use the Reconstructing Device even when there have been no Void Shard after finishing the mission.
– When finishing a Void Fragment mission acquiring two varieties of Void Shard, the quantity obtained has elevated by roughly 1.5 occasions.
– Void Fusion Reactor mission tooltip has been up to date to show the variety of Void Shards.
– Added Linked Amorphous Material to Void Fusion Reactor mission tooltip.
– Void Shard attribute will now be displayed on the map instantly.

# Director’s Comment
We found and stuck a problem the place a celebration member’s ‘Abort Mission’ system was being exploited to repeatedly play the Void Fusion Reactor with out consuming any Shards. While addressing this glitch, we additionally thought of why gamers may resort to utilizing it. We realized that the transition from Shard farming to precise Void Fusion Reactor missions was fairly inconvenient and tedious. Therefore, we not solely fastened the bug but in addition elevated the quantity of Void Shards obtained and improved the farming course of to make it extra handy. Please wait somewhat longer, as we are going to considerably enhance the Fragment farming routes within the upcoming Week 5 replace scheduled for August 1st.

The Dev Team will proceed to study and develop out of your taking part in experiences. We will all the time take heed to your beneficial suggestions and attempt to offer a greater gaming surroundings.
– The variety of Attached Items that may be registered has been up to date to 1,000 every for weapons, reactors, and exterior elements.

(2) Descendants
– ‘Thrill Bomb’ and ‘Lightning Emission’ with the Ultimate Bunny ‘High-Voltage’ module will now goal close by targets fairly than random targets.
– ‘Allergy’ of ‘Reconstruction Serum’ of Yujin now applies to Colossus as nicely.
– Ultimate Bunny ‘Electric Charge’, ‘High-Voltage’ and Bunny ‘Electric Condense’ sound results have been modified.
– ‘Use Bunny’s Skills to inflict Electrocution on enemies’ has been faraway from the 2nd and third stage evolution situations of the bunny Evolving Skin ‘Speedy Awakened One’.

(3) Infiltration Operation
– You can now view mission outcomes via the ESC menu after finishing an Infiltration Operation.
– The time restrict for destroying the Ironheart has been eliminated within the Infiltration Operation ‘Fortress – Heart of the Fortress’.
– The location of the availability droid within the Infiltration Operation ‘Fortress – Quarantine Zone’ has been moved to the battle zone, making it simpler to produce bullets.

(4) Mission
– The place of immunity spheres of Named Monsters won’t change anymore because the monsters transfer or rotate.
– The sequential sphere sort of the Named Immunity of ‘Alternate Hand of Nazeistra’ that seems in White-night Gulch ‘Eye of Truth’ has been up to date.

(5) Field
– The drop amount on Hard issue has been elevated by roughly 1.5.

(6) Miscellaneous
– The stack restrict for consumable gadgets has been elevated from 1 million to 100 million.
– Updated some icon photographs.

# Director’s Comment
The First Descendant has been developed with deep affection and respect for varied looter shooters, and we take suggestions concerning different related video games very significantly. Through this hotfix, we try to replicate the distinctive identification of ‘The First Descendant’. We will proceed to enhance the sport for the followers of the style.

Optimization Improvements
– Fixed the reminiscence leak that occurred intermittently in windowed mode.
– Fixed the reminiscence leak when utilizing Frame Generation.
– Fixed the difficulty of non permanent body drops when opening stock with DLSS Frame Generation.
– Fixed a problem the place body restrict was not restored even when extra choices had been modified to Off when DLSS Frame Generation or FSR Frame Generation is enabled.

Bug Fixes
(1) UI/UX
– [Russian][Spanish][Portuguese] Fixed a problem the place the fabric amount textual content was reduce off in Weapon Transmission.
– Fixed a problem the place the highest menu remained when Scroll Map > Top Library via Acquisition Information, after which transferring to the display screen with ESC.
– Fixed a problem the place a black display screen was briefly displayed when beginning Special Operation.
– Symbol results have been added for ‘Code Analyzer’, ‘Code Breaker’, and ‘Core Material’ dropped.
– Fixed a problem the place account names beginning with ‘#’ weren’t seen.

(2) Descendants
– Fixed a problem the place the Descendant could not be modified after finishing the unique dungeon of the hunt ‘To Bunny, Our Beloved Daughter’ within the Bunny quests.
– Fixed a problem the place Bunny’s Lightning Emission was used even when there was no transferring distance when rolling over a field or wall.

# Director’s Comment
We love how Bunny runs quick, unleashes electrical power to take down her enemies. Bunny is a Descendant who good points her energy in proportion to the gap she travels. However, rolling round in a nook and utilizing her abilities was not what we anticipated from her, so we determined to repair this.

Additionally, we’re detecting the usage of varied macros and unauthorized applications via our monitoring system, together with the rolling in place macro. We are at present taking actions towards macros and unauthorized applications, and can proceed to attempt to create a extra fulfilling gaming surroundings for everybody.

– Fixed a problem the place sound impact was not performed intermittently when touchdown on the ground with Kyle’s ‘Superconductivity Thrusters’.
– Fixed a problem the place the charging movement was repeated with Kyle’s ‘Repulsion Dash’.

(3) Modules
– Fixed a problem the place the ‘Arche Acceleration’ module didn’t improve the pace and distance of projectiles.
– Fixed a problem the place Ajax’s ‘Body Enhancement’ module didn’t replicate the max defend within the present defend after transferring to the map.
– Fixed a problem the place the Firearm ATK of the ‘Shoot Focus’ module was utilized as a sum operation and never as a multiplication operation.
– Fixed a problem the place the module listing scroll was reset to the highest after Module Enhancement.

(4) Mission
– Fixed a problem the place monsters wouldn’t spawn if the primary monsters spawned upon getting into the Vulgus Strategic Outpost had been instantly killed.
– Fixed a problem the place the subsequent quest couldn’t be began beneath sure circumstances.
– Fixed a problem the place the sphere would tremble when it was distant throughout the Named Monster’s sphere gimmick.
– Fixed a problem that prevented area change by eradicating the defend created throughout the ‘Upper Hatchery’ mission within the White-night Gulch Hatchery.
– Fixed a problem the place monsters would spawn even with out an precise battle within the White-night Gulch ‘Fortress Outskirts’.

# Director’s Comment
The Fortress Outskirts have change into a well-liked farming space, with many monsters pouring in from the start of launch. We love the ‘run and kill’ play and consider operating, capturing, and bursting are the elemental facets of a looter shooter. However, utilizing the terrain to use and collect monsters with none motion was not what we meant. If everybody merely stood nonetheless and hunted, the sport’s enjoyment would rapidly diminish. Therefore, we determined to make a change.

We maintained the spawn price by maintaining the 4 Vulgus Resource Storages lively concurrently, however monsters won’t improve when gamers are idle. Run, shoot, and create some explosions! Many extra monsters will proceed to seem.

(5) Field
– Fixed a problem the place ‘Code Analyzer’ was intermittently required when working with the Encrypted Vault within the Hard issue.
– Fixed a problem the place falling whereas utilizing a grappling hook in a sure part of the prologue triggered you to spawn on the subsequent location with the Mission Unfinished standing.

(6) Void Intercept Battle
– Fixed a problem the place the Removal didn’t occur intermittently and the grappling hook was maintained throughout a battle.

(7) Miscellaneous
– Fixed a problem the place gadgets weren’t collected when buying a number of gadgets of the identical product.

# Director’s Additional Comment
Thanks to the love and curiosity that you’ve proven us, we really feel the brimming power of the group. Hotfix 1.0.3 consists of many fixes, which we hope will enhance your gaming expertise.

Recently, we noticed a video in the neighborhood the place the Colossus was defeated extra rapidly via module switching. If we had a bit extra time, we might have favored to incorporate a repair for this in Hotfix 1.0.3, however sadly, it did not make it into this replace.

The Dev Team doesn’t need module switching to change into one other technique. This methodology makes fight tedious and doesn’t match nicely with the run-and-gun playstyle. The Dev Team desires abilities, weapons, modules, and exterior elements to be a part of the technique. We hope that in-depth construct analysis will progress, however methods requiring inconvenient management should not what the event crew goals for.

Last however not least, we’re planning to skip the patch subsequent week for the upcoming fifth week replace on August 1st. Please look ahead to the brand new Descendant Luna and Ultimate Valby, new intercept battles, new final weapons, modules, exterior elements, and skins on August 1st.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.