
A reader explores the combined feelings of customising XCOM and different video games with characters named after your mates and family members.
XCOM 2, launched again in 2016, as a sequel to XCOM: Enemy Unknown, and is a roguelike sport typified by turn-based fight and the everlasting demise of your playable characters. As you full missions, your troopers progress in rank, based mostly on expertise and your actions, however one dangerous shot or unfortunate flip and also you’ll lose them completely.
The first sport launched a customisation choice that allowed you restricted modifications to the troopers below your command. It afforded you the choice to edit appearances, genders, nationalities, and names, creating a way of personalisation and connection to those courageous troopers preventing the alien invasion of the world round you. XCOM 2 expands this with quite a lot of new customisation designs and vocal choices, that deepen that stage of personalisation and connection.
I get pleasure from basing my uncooked recruits on my shut associates of a few years, there’s a deeper resonance as you intend your missions and strategise with acquainted avatars and comrades-in-arms. It does, after all, chew slightly tougher when a random occasion happens injuring and even killing them. It’s after all a sport, and your actual associates and confidantes are however a telephone name away, but it surely was a sentiment I shared just lately on a work-based gaming dialogue platform.
Of colleagues and friends accustomed to this explicit sport, many had an identical predilection to call their troopers after associates and family members. But this got here with the anguish of sending your associate onto the sector of battle, just for them to be taken down in what’s already a extra punishing expertise than the unique sport.
The customisation choices within the sequel added a pleasant depth of personalisation to your expertise, with totally different variations of regional accent being a welcome addition. It is restricted, not less than within the console model, to 5 international locations, so it may be slightly disjointed when you choose a special nationality to the voices out there. But nonetheless, for a sport that’s practically 10 years previous at this level, these comparatively easy customisation choices are a pleasant function that makes your troopers really feel extra personable.
You really feel a level of empathy after they maintain an harm in fight, it’s bittersweet while you lose them on a marketing campaign mission or random occasion. But it’s extremely rewarding when your buddy of 30 years or so, that has survived and been promoted in rank from a uncooked recruit, is ready to snatch victory from the jaws of defeat with ability and willpower. Relying solely on projection and anthropomorphism, it’s superficial, sure, however nice enjoyable.
This sort of personalisation is an previous idea in gaming, again within the golden days of dwelling computing and role-playing video games of previous, having the ability to assign personalised character names and portraits was a typical function. Early shareware video games on the Mac, for instance, afforded the chance to edit sure character data within the extension recordsdata to present them totally different names.
Or the previous Star Wars flight sim video games had the choice to report your individual audio recordsdata and substitute the unique pilot voices and interactions with your individual inflections. With newer video games it has turn into much less frequent to be afforded this stage of modifying in role-playing video games. For a sport the place you’re principally a faceless avatar working within the shadows, it’s good to not less than venture upon the troopers you’re main into battle.
I suppose if you wish to scratch slightly beneath the floor, any such attachment to previous associates in video games may maybe be indicative of the Peter Pan syndrome, a time period utilized in pop psychology to explain a person who clings to childhood experiences to keep away from grownup feelings and sensations.
Gaming in its easiest type is merely a collection of endorphin rushes simulated by the fundamental notion of overcoming challenges for that pleasure or accomplishment. Roguelike video games take that primary idea and provides slightly spice to the recipe by including the sensation of sorrow while you expertise a loss. It’s a extra ‘actual’ interpretation of emotions and emotive states.
You can, after all, determine to take a extra artistic and fewer private method along with your customisation or steer in the direction of extra established characters. Over the years of enjoying XCOM I’ve fought alongside everybody from the Colonial Marines from Aliens to The Expendables. One 12 months over Christmas, watching an previous episode of Sharpe, I used to be even tempted to create a squadron of the ninety fifth Rifles.
Personally, nevertheless, I all the time get pleasure from that deeper feeling of empathy and attachment once I see my associates progress and hone their expertise in fight, surviving not possible threats and challenges one after one other. It hurts slightly extra when a random occasion or alien transfer proves slightly an excessive amount of but it surely additionally means slightly extra when the time and power I’ve invested of their progress and improvement pays off and so they handle to reach the face of adversity.
By reader comfortablyadv (Twitch/Facebook/Instagram/X)

The reader’s options don’t essentially characterize the views of GameCentral or Metro.
You can submit your individual 500 to 600-word reader function at any time, which if used will likely be printed within the subsequent applicable weekend slot. Just contact us at gamecentral@metro.co.uk or use our Submit Stuff web page and also you received’t have to ship an e mail.
MORE: PlayStation has to cease retaining its finest video games a secret – Reader’s Feature
MORE: Nintendo must deliver again Zelda: Twilight Princess’ finest character – Reader’s Feature
MORE: The 5 most excellent video video games ever made – Reader’s Feature