Although there’s still the Nintendo Direct to come at some point this month, the Ubisoft Forward event on Monday otherwise marks the end of this year’s not-E3 preview season.
Unlike the other events though, Ubisoft didn’t announce any major new games and spent the majority of their time on just two titles: Star Wars Outlaws and Assassin’s Creed Shadows.
Strategy game Anno 117: Pax Romana was the only brand new reveal, although the announcement that the Prince Of Persia: The Sands Of Time remake isn’t going to be out until 2026 makes sense give the recent annoucement that development has been restarted from scratch once again.
Ubisoft didn’t show anything of either game and instead spent the time between the two main focuses talking about updates for their various live service titles, including the recently launched XDefiant, and new DLC for Prince Of Persia: The Lost Crown – including a new story expansion in September.
As for Assassin’s Creed Shadows, it got over 20 minutes of gameplay footage, split relatively evenly between samurai Yasuke and ninja Naoe. It’s difficult to pretend it contained any surprises though, with the footage starting out with Yasuke as wanders about town, strokes a dog, and then embarks on a mission to take out some corrupt samurai, who are menacing the peasantry.
This involves walking a few yards up the road and brutally murdering everyone that tries to attack him, at first using a large club and then whipping out a katana as well.
The combat seems to be taking at least some cues from Sekrio: Shadows Die Twice, as enemy weapons flash red or blue to indicate what kind of attack is incoming and how you should react. However, the colours are very distracting and suggest that the action is nowhere near as precise or demanding as Sekrio.
At this point you’re offered the choice to take out the local daimyo as either Yasuke or Naoe, with the demo choosing Naoe. This involves some very Tenchu style sneaking around a Japanese castle: avoiding some people, throwing kunai at others, and occasional stabbing people through the wall.
The actual assassination involves swimming just below the surface, using a reed as a snorkel, thereby getting just about every ninja cliché possible into a 10 minute sequence.
It’s neither better nor worse than expected but the sheer predictability of it all does seem like it might be a problem, especially as it’s going to have to endure constant comparisons with Ghost Of Tsushima – which do seem a little unfair as the specific similarities are actually fairly limited.
Will Assassin’s Creed Shadows be the ultimate samurai/ninja simulator? The odd thing is, despite Japan’s enormous influence on the games industry there’s actually relatively little competition, but in the context of other Assassin’s Creed games this doesn’t seem like it will disappoint.
Assassin’s Creed Shadows will launch on November 15 for Xbox Series X/S, PlayStation 5, and PC.
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