Mortal Kombat 1 has a brand new patch that lastly removes the 30fps cap for cutscenes on PC.
NetherRealm’s combating sport launched with a 30fps cap for in-game cutscenes similar to Fatalities regardless of gameplay operating at 60fps. Developer NetherRealm has insisted this cover lets it create flashier cutscenes, however some gamers have stated the change from 60 to 30 and again once more is jarring.
Now, in a fresh update for Mortal Kombat 1, that 30fps cap is eliminated with the addition of a brand new graphics setting that will increase the lock to 60fps on PC solely, nevertheless it’s value noting that NetherRealm warned this setting is meant for PC avid gamers with high-end rigs.
The patch, additionally out there on PlayStation 5 and Xbox Series X, makes a variety of character fixes, together with to the not too long ago launched DLC character Homelander. The patch notes are beneath.
Also this week, NetherRealm delayed the launch of Kameo character Ferra and introduced the discharge date of the ultimate Kombat Pack 1 DLC character, Takeda. Ferra, the small fighter who sat atop the hulking Torr as a part of the mixed Ferra & Torr character from Mortal Kombat X, was set to hit Mortal Kombat 1 in Kameo type later in June, however now launches alongside Takeda’s early entry launch on July 23.
Thoughts now flip to what follows for Mortal Kombat 1 throughout its second 12 months, with NetherRealm but to announce future DLC plans. Earlier this month, a outstanding Mortal Kombat 1 dataminer uncovered proof to counsel that Ghostface from the Scream franchise is an upcoming DLC character. Ghostface was assumed to be part of the inevitable Kombat Pack 2, however the character’s launch could also be tied up with the continued points surrounding the following film within the collection, Scream 7.
NetherRealm growth chief Ed Boon has confirmed Mortal Kombat 1 will finally get story DLC and “an enormous shock after that.” Meanwhile, the Mortal Kombat 2 film is due out October 24, 2025.
Mortal Kombat 1 Patch Notes – PS5, XSX, Steam and EGS | 06/18/2024
JUNE HOTFIX
PC Steam & Epic Games Store
- Added a brand new Graphics Setting to extend the 30 FPS lock on sure sections to 60 FPS, which is meant for customers with High-End Hardware
- The new setting to allow that is accessed by way of Main Menu > Settings > Graphics > Experimental > 60 FPS Mode: OFF (Default)/ON
- Note that this setting is not going to have an effect on pre-rendered motion pictures and might be robotically disabled throughout Online Matches to keep away from stability points
General Fixes & Adjustments
- Fixed a number of desyncs that would happen throughout on-line play if the sport had been hot-fixed
- Adjusted digital camera habits when Homelander, Omni-Man, or Peacemaker are interrupted or hit excessive off display screen
Character Specific Adjustments
- Main Fighters
- Reptile
- Fixed injury scaling on Force Ball when not enhanced
- Peacemaker
- Human Torpedo & Enhanced Human Torpedo now hits High
- Reduced base well being worth to 650 (from 700)
- Homelander
- Fixed canceling into Flight when grounded greater than as soon as in a kombo not consuming Super Meter
- Fixed Jump Attacks throughout Flight be capable of be canceled into Flight on block
- Fixed not with the ability to breaker God Complex & Enhanced God Complex
- Improved Punching Down linking into God Complex & Enhanced God Complex from Flight when it hits opponent close to the highest
- Fixed problem that would end in Homelander sliding on the bottom typically when God Complex from Flight was canceled from sure heights
- Fixed uncommon problem that would end in Homelander sliding on the bottom typically when God Complex from Flight was carried out simply as flight was about to day out
- Fixed uncommon cases of some juggle kombos typically behaving barely otherwise towards Homelander with particular timing
- The following assaults can now not be parried by Dirty Trick
- Kitana – Fancy Strike (Away + Front Punch)
- Rain – Tide (Away + Back Punch) & It Pours (Back Punch, Front Punch, Front Punch, Back Punch)
- Reptile – Kneet Trick (Towards + Back Punch, Front Kick)
- Sindel – Shear Genius (Towards + Front Punch) & Off The Top (Away + Back Punch, Front Kick, Back Punch)
- Ermac – Dragged Under (Front Kick, Back Kick)
- Peacemaker – Gutshot (Away + Back Kick) & Pinky Toermenter (Down + Back Kick)
- Quan Chi – Skeleton Jacker (Towards + Back Punch, Front Punch)
- The following assaults can now be parried by Dirty Trick
- Ashrah – God’s/Demon’s Wrath & Dark/Light Ascension
- Baraka – Baraka Barrage, Stab Stab, & Chop Chop
- Havik – Twisted Torso
- Kenshi – Quick Slice (Jump Front Punch in Sento Stance), Upper Gash (Jump Back Punch in Sento Stance), Ancestral Guard, Soaring Sento, & Teamwork
- Kung Lao – Kung-Kussion & Shaolin Shimmy
- General Shao – Power Strike
- Smoke – Vicious Vapors & Smoke Bomb
- Peacemaker – Coming Through! (Towards + Back Kick, Front Punch)
- Homelander – Grounding Fist from (Air) Diabolical Dash & Soaring Strike from Diabolical Dash
- Reptile
- Kameo Fighters
- Cyrax
- Fixed canceling into Horizontal Kopter Chopper from Kopter Chopper not utilizing Kameo Meter
- Khameleon
- Reduced pushback on block of first 2 hits of Roll & barely diminished the pushback on block of the final hit
- Reduced base well being worth to 250 (from 300)
- Janet Cage
- Slightly elevated combo injury scaling on Hop Punch & Hop Skip Punch
- Cyrax
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can attain Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.